Filter: persona
Owns vendor risk, brand sovereignty, fan-asset strategy, board story.
NEW ZEALAND · C-SUITE · VERIFIED JUNE 2026|INTIX vs Fever

Your fans, your brand, your data — never resold on a Fever-branded surface.
Rights-holder-owned. Not a marketplace listing.

Fever is primarily a consumer discovery business that has bolted on B2B tools and operates its own promoter arm. INTIX is rights-holder-owned ticketing infrastructure with zero promoter conflict, 100% fan data ownership for the club, embedded white-label checkout on the club's domain, and direct-to-club bank settlement. Different business models with different strategic implications for the rights-holder's fan asset.

Built for C-Suite

What INTIX commits to exec teams.

Rights-holder
Owned, not marketplaced

INTIX is your ticketing system. Fever is a marketplace where your event lists alongside competing events.

Zero
Promoter conflict

INTIX never competes with clients. Fever operates Fever Originals — its own promoter arm.

100%
Fan data ownership

Every record belongs to the club. Fever's 300M-interaction database is its core asset, built from organisers' attendees.

Indicators · C-Suite

Five things CXO should check before signing.

Indicator
INTIX
Fever
Delta
Platform identity
Rights-holder-owned infrastructure
Consumer marketplace + B2B layer + own promoter
↑ pure platform
Promoter conflict
None
Operates Fever Originals / Candlelight
↑ never competes
Fan data ownership
100% client
Platform's core asset is the buyer database
↑ strategic asset
Bank settlement
Direct to club
Marketplace-held
↑ cash-flow control
Pricing transparency
Published
B2B SaaS pricing undisclosed
↑ no sales cycle
Three principles · C-Suite

Three principles INTIX is built on.

P01
Rights-holder-owned ticketing infrastructure

INTIX is built as the rights-holder's own ticketing system. Fever's primary identity is a consumer discovery marketplace, with B2B tools on top. The strategic question is whether your fans are your asset or the platform's.

P02
Zero promoter conflict

Fever operates Fever Originals and Candlelight Concerts — co-produced events the platform then sells. INTIX never competes with its clients as a promoter; we're a pure platform.

P03
Brand sovereignty

Fans buy on your own website and brand. No Fever-branded discovery surface, no listing alongside competing events, no marketplace pressure. Your venue's checkout is your venue's checkout.

For the record · ordered for C-Suite

Eleven features, ordered for exec teams.

01
Platform identity
Is the platform a rights-holder's ticketing system or a consumer discovery marketplace?
Rights-holder-owned ticketing infrastructure — your fans, your data, your brand
Consumer discovery marketplace ($1.8B valuation, 300M+ monthly interactions) with a B2B ticketing layer (feverup.com, June 2026)
02
Promoter conflict
Does the platform compete with you as a promoter on its own events?
Never competes with clients — we don't promote our own events
Operates Fever Originals / Candlelight Concerts — co-produces and promotes events the platform also sells (feverup.com, June 2026)
03
Fan data ownership
Who owns the customer record?
100% client-owned; exportable via real-time webhooks and APIs
Fever's 300M+ monthly-interaction database is its core asset — built from event organisers' attendees across the marketplace
04
Storefront where fans complete the purchase
Whose brand owns the moment of conversion?
Your own domain and brand — embedded white-label checkout, no third-party surface
Fever-branded discovery surface (feverup.com / Fever app)
05
Discovery model
Does your event appear alongside competing events?
No marketplace surface — your event is sold on your own site only
Events list on the Fever discovery marketplace alongside competing events (business.feverup.com, June 2026)
06
Pricing transparency
Can a buyer see what the B2B SaaS contract costs?
Transparent published rates
B2B SaaS pricing not disclosed publicly (business.feverup.com, June 2026)
07
Direct-to-club bank settlement
Where do your ticket sales land?
Direct to your bank, regular automatic schedule
Platform holds funds on a marketplace model — settlement cadence not publicly disclosed
08
In-venue F&B / merch POS
Card + cash at the gate, food & beverage, merchandise
Integrated; sales flow into the same fan record as ticketing
Not surfaced on marketing site
09
Memberships & season passes
Subscription products and recurring revenue
Built in; shares fan record with ticketing, merch and F&B
Available on Fever for Business (memberships listed on business.feverup.com sports page)
10
Reserved seating
Seat maps and assigned seating
Built in
Available on Fever for Business
11
Fan checkout experience
Mobile checkout speed and wallet support
~3 seconds average mobile checkout (INTIX internal measurement, 2026); Apple Pay + Google Pay + wallet tickets
Mobile-first via Fever app; checkout time not published

Public Fever comparison points sourced to feverup.com (consumer), business.feverup.com (B2B), business.feverup.com/industries/sports-ticketing-software (sports clients), retrieved June 2026.

Common questions

Things people ask us.

Ready when you are

Rights-holder-owned ticketing infrastructure.

INTIX is rights-holder-owned infrastructure. No marketplace surface, no promoter conflict, no fan-data aggregation. Your venue, your brand, your data.